Sinclair exchanges a look with Jack, but the game plan is pretty much already set. Jack has to stay and fight off the splicers, Sinclair's going to get a head start looking for that key code. And they both know it, so Sinclair turns around and takes off for the office before a splicer sees him.
First stop is the desk again, although he feels like he was pretty thorough the first time around. Never hurts to double check. Bottom drawer, all those financial records. All those numbers, that could take him forever to skim everything.
But it would take Ryan forever too. There would be some sort of indicator, a folded corner, a tear even. Sinclair pulls the folder out, thick as it is, and leaves it closed in order to thumb through just the edges of the papers. To no avail, every sheet is as crisp and clean as the day Ryan filed it away. He opens the folder to flip through some pages that way, but the noises from Jack's splicer fight are making him nervous and goddammit he doesn't have time for this.
He shuts the folder and pushes it aside, opening the drawer with the Accu-Vox in it. He pulls it out, turns it over, presses play. Still as silent as last time. He sets it on top of the folder and moves on.
Top drawer. Personal effects. The back of Diane's picture says Diane, Arcadia, no dates, nothing useful. It goes in the pile. Ryan's watch is stuck on 8:48. 0848. ...Unlikely, but Sinclair pockets it anyway and keeps looking.
All the stationary is untouched, nothing else in the drawer has room for numbers. It's not here. Shit.
Okay, okay. Where else can he look? Sinclair glances around, hoping for ideas. He unrolls the blueprint again, scanning it for anything else. Maybe the code is even on here somewhere.
No, of course not, that would be too easy.
But...
There is another room, something smaller...
What is that, a closet? It's pretty big for a closet, but it's too small for anything else that would be useful to Andrew Ryan. It has to be storage.
There could be anything in a storage room. Sinclair gives the blueprint one last look and wanders...towards the sounds of Jack's fight. He's not sure how far off they are, and that is less than reassuring. But he turns the corner and...that should be the door, according to the map.
The light beside the doorway shines a happy green and grants Sinclair passage inside.
And it takes him all of a quarter second to realize that this is not a storage room. He's not sure what the hell kind of room this is, but it is definitely not a storage room. ...Wow.
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First stop is the desk again, although he feels like he was pretty thorough the first time around. Never hurts to double check. Bottom drawer, all those financial records. All those numbers, that could take him forever to skim everything.
But it would take Ryan forever too. There would be some sort of indicator, a folded corner, a tear even. Sinclair pulls the folder out, thick as it is, and leaves it closed in order to thumb through just the edges of the papers. To no avail, every sheet is as crisp and clean as the day Ryan filed it away. He opens the folder to flip through some pages that way, but the noises from Jack's splicer fight are making him nervous and goddammit he doesn't have time for this.
He shuts the folder and pushes it aside, opening the drawer with the Accu-Vox in it. He pulls it out, turns it over, presses play. Still as silent as last time. He sets it on top of the folder and moves on.
Top drawer. Personal effects. The back of Diane's picture says Diane, Arcadia, no dates, nothing useful. It goes in the pile. Ryan's watch is stuck on 8:48. 0848. ...Unlikely, but Sinclair pockets it anyway and keeps looking.
All the stationary is untouched, nothing else in the drawer has room for numbers. It's not here. Shit.
Okay, okay. Where else can he look? Sinclair glances around, hoping for ideas. He unrolls the blueprint again, scanning it for anything else. Maybe the code is even on here somewhere.
No, of course not, that would be too easy.
But...
There is another room, something smaller...
What is that, a closet? It's pretty big for a closet, but it's too small for anything else that would be useful to Andrew Ryan. It has to be storage.
There could be anything in a storage room. Sinclair gives the blueprint one last look and wanders...towards the sounds of Jack's fight. He's not sure how far off they are, and that is less than reassuring. But he turns the corner and...that should be the door, according to the map.
The light beside the doorway shines a happy green and grants Sinclair passage inside.
And it takes him all of a quarter second to realize that this is not a storage room. He's not sure what the hell kind of room this is, but it is definitely not a storage room. ...Wow.